- added Xaser's submission for accessing accuracy and stamina from DECORATE and ACS.

- added DECORATE properties for accuracy and stamina.
- Since these changes move properties from player_t to AActor all savegame compatibility code was removed and the min. savegame version bumped.


SVN r3427 (trunk)
This commit is contained in:
Christoph Oelckers 2012-03-11 09:08:35 +00:00
commit e4880d162f
20 changed files with 94 additions and 141 deletions

View file

@ -230,9 +230,9 @@ static void DrawStatus(player_t * CPlayer, int x, int y)
if (hud_showstats)
{
mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->accuracy);
mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->mo->accuracy);
DrawStatLine(x, y, "Ac:", tempstr);
mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->stamina);
mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->mo->stamina);
DrawStatLine(x, y, "St:", tempstr);
}