- added Xaser's submission for accessing accuracy and stamina from DECORATE and ACS.
- added DECORATE properties for accuracy and stamina. - Since these changes move properties from player_t to AActor all savegame compatibility code was removed and the min. savegame version bumped. SVN r3427 (trunk)
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20 changed files with 94 additions and 141 deletions
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@ -230,9 +230,9 @@ static void DrawStatus(player_t * CPlayer, int x, int y)
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if (hud_showstats)
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{
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mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->accuracy);
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mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->mo->accuracy);
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DrawStatLine(x, y, "Ac:", tempstr);
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mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->stamina);
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mysnprintf(tempstr, countof(tempstr), "%i ", CPlayer->mo->stamina);
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DrawStatLine(x, y, "St:", tempstr);
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}
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