Tactical merge
This commit is contained in:
commit
e4970189b6
57 changed files with 1196 additions and 423 deletions
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@ -1420,6 +1420,76 @@ ExpEmit FxSoundCast::Emit(VMFunctionBuilder *build)
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return to;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxFontCast::FxFontCast(FxExpression *x)
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: FxExpression(EFX_FontCast, x->ScriptPosition)
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{
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basex = x;
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ValueType = TypeSound;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxFontCast::~FxFontCast()
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{
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SAFE_DELETE(basex);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxExpression *FxFontCast::Resolve(FCompileContext &ctx)
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{
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CHECKRESOLVED();
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SAFE_RESOLVE(basex, ctx);
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if (basex->ValueType == TypeFont)
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{
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FxExpression *x = basex;
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basex = nullptr;
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delete this;
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return x;
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}
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// This intentionally does not convert non-constants.
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// The sole reason for this cast is to allow passing both font pointers and string constants to printing functions and have the font names checked at compile time.
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else if ((basex->ValueType == TypeString || basex->ValueType == TypeName) && basex->isConstant())
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{
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ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
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FFont *font = V_GetFont(constval.GetString());
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// Font must exist. Most internal functions working with fonts do not like null pointers.
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// If checking is needed scripts will have to call Font.GetFont themselves.
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if (font == nullptr)
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{
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ScriptPosition.Message(MSG_ERROR, "Unknown font '%s'", constval.GetString().GetChars());
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delete this;
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return nullptr;
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}
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FxExpression *x = new FxConstant(font, ScriptPosition);
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delete this;
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return x;
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}
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else
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{
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ScriptPosition.Message(MSG_ERROR, "Cannot convert to font");
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delete this;
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return nullptr;
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}
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}
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//==========================================================================
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//
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// generic type cast operator
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@ -1649,6 +1719,14 @@ FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
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{
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goto basereturn;
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}
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else if (ValueType == TypeFont)
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{
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FxExpression *x = new FxFontCast(basex);
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x = x->Resolve(ctx);
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basex = nullptr;
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delete this;
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return x;
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}
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// todo: pointers to class objects.
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// All other types are only compatible to themselves and have already been handled above by the equality check.
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// Anything that falls through here is not compatible and must print an error.
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@ -4918,6 +4996,70 @@ ExpEmit FxATan2::Emit(VMFunctionBuilder *build)
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return out;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxNew::FxNew(FxExpression *v)
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: FxExpression(EFX_New, v->ScriptPosition)
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{
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val = new FxClassTypeCast(NewClassPointer(RUNTIME_CLASS(DObject)), v, false);
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ValueType = NewPointer(RUNTIME_CLASS(DObject));
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxNew::~FxNew()
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{
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SAFE_DELETE(val);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FxExpression *FxNew::Resolve(FCompileContext &ctx)
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{
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CHECKRESOLVED();
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SAFE_RESOLVE(val, ctx);
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if (!val->ValueType->IsKindOf(RUNTIME_CLASS(PClassPointer)))
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{
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ScriptPosition.Message(MSG_ERROR, "Class type expected");
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delete this;
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return nullptr;
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}
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if (val->isConstant())
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{
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auto cls = static_cast<PClass *>(static_cast<FxConstant*>(val)->GetValue().GetPointer());
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ValueType = NewPointer(cls);
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}
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return this;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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ExpEmit FxNew::Emit(VMFunctionBuilder *build)
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{
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assert(ValueType == val->ValueType);
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ExpEmit from = val->Emit(build);
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from.Free(build);
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ExpEmit to(build, REGT_POINTER);
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build->Emit(from.Konst ? OP_NEW_K : OP_NEW, to.RegNum, from.RegNum);
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return to;
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}
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//==========================================================================
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//
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// The atan2 opcode only takes registers as parameters, so any constants
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@ -6489,7 +6631,9 @@ ExpEmit FxStackVariable::Emit(VMFunctionBuilder *build)
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if (membervar->BitValue == -1)
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{
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if (offsetreg == -1) offsetreg = build->GetConstantInt(0);
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build->Emit(membervar->Type->GetLoadOp(), loc.RegNum, build->FramePointer.RegNum, offsetreg);
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auto op = membervar->Type->GetLoadOp();
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if (op == OP_LO) op = OP_LOS;
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build->Emit(op, loc.RegNum, build->FramePointer.RegNum, offsetreg);
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}
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else
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{
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@ -7428,6 +7572,15 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
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}
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break;
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case NAME_New:
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if (CheckArgSize(MethodName, ArgList, 1, 1, ScriptPosition))
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{
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func = new FxNew(ArgList[0]);
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ArgList[0] = nullptr;
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}
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break;
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default:
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ScriptPosition.Message(MSG_ERROR, "Call to unknown function '%s'", MethodName.GetChars());
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break;
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@ -242,6 +242,7 @@ enum EFxType
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EFX_Conditional,
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EFX_Abs,
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EFX_ATan2,
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EFX_New,
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EFX_MinMax,
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EFX_Random,
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EFX_RandomPick,
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@ -293,6 +294,7 @@ enum EFxType
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EFX_StrLen,
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EFX_ColorLiteral,
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EFX_GetDefaultByType,
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EFX_FontCast,
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EFX_COUNT
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};
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@ -487,6 +489,13 @@ public:
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isresolved = true;
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}
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FxConstant(FFont *state, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
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{
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value.pointer = state;
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ValueType = value.Type = TypeFont;
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isresolved = true;
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}
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FxConstant(const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
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{
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value.pointer = nullptr;
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@ -663,6 +672,18 @@ public:
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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class FxFontCast : public FxExpression
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{
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FxExpression *basex;
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public:
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FxFontCast(FxExpression *x);
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~FxFontCast();
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FxExpression *Resolve(FCompileContext&);
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};
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//==========================================================================
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//
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// FxTypeCast
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@ -1176,6 +1197,26 @@ public:
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private:
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ExpEmit ToReg(VMFunctionBuilder *build, FxExpression *val);
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};
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//==========================================================================
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//
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//
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//
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//==========================================================================
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class FxNew : public FxExpression
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{
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FxExpression *val;
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public:
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FxNew(FxExpression *v);
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~FxNew();
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FxExpression *Resolve(FCompileContext&);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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//
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@ -53,6 +53,7 @@
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#include "vm.h"
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#include "p_checkposition.h"
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#include "r_sky.h"
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#include "v_font.h"
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static TArray<FPropertyInfo*> properties;
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static TArray<AFuncDesc> AFTable;
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@ -801,34 +802,51 @@ void InitThingdef()
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pstruct->Size = sizeof(player_t);
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pstruct->Align = alignof(player_t);
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PArray *parray = NewArray(pstruct, MAXPLAYERS);
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PField *playerf = new PField("players", parray, VARF_Native | VARF_Static, (intptr_t)&players);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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PField *fieldptr = new PField("players", parray, VARF_Native | VARF_Static, (intptr_t)&players);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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pstruct->AddNativeField("weapons", NewNativeStruct("WeaponSlots", nullptr), myoffsetof(player_t, weapons), VARF_Native);
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parray = NewArray(TypeBool, MAXPLAYERS);
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playerf = new PField("playeringame", parray, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&playeringame);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("playeringame", parray, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&playeringame);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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playerf = new PField("gameaction", TypeUInt8, VARF_Native | VARF_Static, (intptr_t)&gameaction);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("gameaction", TypeUInt8, VARF_Native | VARF_Static, (intptr_t)&gameaction);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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playerf = new PField("skyflatnum", TypeTextureID, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&skyflatnum);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("skyflatnum", TypeTextureID, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&skyflatnum);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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playerf = new PField("globalfreeze", TypeUInt8, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&bglobal.freeze);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("globalfreeze", TypeUInt8, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&bglobal.freeze);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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playerf = new PField("consoleplayer", TypeSInt32, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&consoleplayer);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("consoleplayer", TypeSInt32, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&consoleplayer);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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auto fontptr = NewPointer(NewNativeStruct("Font", nullptr));
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fieldptr = new PField("smallfont", fontptr, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&SmallFont);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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fieldptr = new PField("smallfont2", fontptr, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&SmallFont2);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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fieldptr = new PField("bigfont", fontptr, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&BigFont);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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fieldptr = new PField("confont", fontptr, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&ConFont);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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fieldptr = new PField("intermissionfont", fontptr, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&IntermissionFont);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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// Argh. It sucks when bad hacks need to be supported. WP_NOCHANGE is just a bogus pointer but it used everywhere as a special flag.
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// It cannot be defined as constant because constants can either be numbers or strings but nothing else, so the only 'solution'
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// is to create a static variable from it and reference that in the script. Yuck!!!
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static AWeapon *wpnochg = WP_NOCHANGE;
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playerf = new PField("WP_NOCHANGE", NewPointer(RUNTIME_CLASS(AWeapon), false), VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&wpnochg);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(playerf);
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fieldptr = new PField("WP_NOCHANGE", NewPointer(RUNTIME_CLASS(AWeapon), false), VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&wpnochg);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(fieldptr);
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// synthesize a symbol for each flag from the flag name tables to avoid redundant declaration of them.
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for (auto &fl : FlagLists)
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@ -193,6 +193,7 @@ enum
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enum EVMAbortException
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{
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X_OTHER,
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X_READ_NIL,
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X_WRITE_NIL,
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X_TOO_MANY_TRIES,
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|
|
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@ -281,8 +281,8 @@ unsigned VMFunctionBuilder::GetConstantAddress(void *ptr, VM_ATAG tag)
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AddrKonst *locp = AddressConstantMap.CheckKey(ptr);
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if (locp != NULL)
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{
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// There should only be one tag associated with a memory location.
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assert(locp->Tag == tag);
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// There should only be one tag associated with a memory location. Exceptions are made for null pointers that got allocated through constant arrays.
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assert(ptr == nullptr || locp->Tag == tag);
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return locp->KonstNum;
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}
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else
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|
|
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@ -72,6 +72,7 @@
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#define RFRF MODE_AF | MODE_BF | MODE_CUNUSED
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#define RSRS MODE_AS | MODE_BS | MODE_CUNUSED
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#define RPRP MODE_AP | MODE_BP | MODE_CUNUSED
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#define RPKP MODE_AP | MODE_BKP | MODE_CUNUSED
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#define RXRXI8 MODE_AX | MODE_BX | MODE_CIMMZ
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#define RPRPRP MODE_AP | MODE_BP | MODE_CP
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#define RPRPKP MODE_AP | MODE_BP | MODE_CKP
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|
|
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@ -209,6 +209,18 @@ begin:
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reg.a[a] = GC::ReadBarrier(*(DObject **)ptr);
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reg.atag[a] = ATAG_OBJECT;
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NEXTOP;
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OP(LOS):
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ASSERTA(a); ASSERTA(B); ASSERTKD(C);
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GETADDR(PB,KC,X_READ_NIL);
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reg.a[a] = *(DObject **)ptr;
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reg.atag[a] = ATAG_OBJECT;
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NEXTOP;
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OP(LOS_R):
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ASSERTA(a); ASSERTA(B); ASSERTD(C);
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GETADDR(PB,RC,X_READ_NIL);
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reg.a[a] = *(DObject **)ptr;
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reg.atag[a] = ATAG_OBJECT;
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NEXTOP;
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OP(LP):
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ASSERTA(a); ASSERTA(B); ASSERTKD(C);
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GETADDR(PB,KC,X_READ_NIL);
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@ -759,6 +771,14 @@ begin:
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assert(0);
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NEXTOP;
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OP(NEW_K):
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OP(NEW):
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{
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PClass *cls = (PClass*)(pc->op == OP_NEW ? reg.a[C] : konsta[C].v);
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reg.a[B] = cls->CreateNew();
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NEXTOP;
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}
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OP(TRY):
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assert(try_depth < MAX_TRY_DEPTH);
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if (try_depth >= MAX_TRY_DEPTH)
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|
|
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|||
|
|
@ -554,6 +554,10 @@ CVMAbortException::CVMAbortException(EVMAbortException reason, const char *morei
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AppendMessage("string format failed.");
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break;
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||||
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case X_OTHER:
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// no prepended message.
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break;
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default:
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||||
{
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||||
size_t len = strlen(m_Message);
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||||
|
|
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|||
|
|
@ -44,6 +44,8 @@ xx(LS, ls, RSRPKI, LS_R, 4, REGT_INT), // load string
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xx(LS_R, ls, RSRPRI, NOP, 0, 0),
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xx(LO, lo, RPRPKI, LO_R, 4, REGT_INT), // load object
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xx(LO_R, lo, RPRPRI, NOP, 0, 0),
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xx(LOS, los, RPRPKI, LOS_R, 4, REGT_INT), // load object (stack version without read barrier)
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xx(LOS_R, lo, RPRPRI, NOP, 0, 0),
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xx(LP, lp, RPRPKI, LP_R, 4, REGT_INT), // load pointer
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xx(LP_R, lp, RPRPRI, NOP, 0, 0),
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xx(LV2, lv2, RVRPKI, LV2_R, 4, REGT_INT), // load vector2
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@ -104,6 +106,8 @@ xx(TAIL_K, tail, KPI8, TAIL, 1, REGT_POINTER),
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xx(RESULT, result, __BCP, NOP, 0, 0), // Result should go in register encoded in BC (in caller, after CALL)
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||||
xx(RET, ret, I8BCP, NOP, 0, 0), // Copy value from register encoded in BC to return value A, possibly returning
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xx(RETI, reti, I8I16, NOP, 0, 0), // Copy immediate from BC to return value A, possibly returning
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xx(NEW, new, RPRP, NOP, 0, 0),
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xx(NEW_K, new, RPKP, NOP, 0, 0),
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xx(TRY, try, I24, NOP, 0, 0), // When an exception is thrown, start searching for a handler at pc + ABC
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xx(UNTRY, untry, I8, NOP, 0, 0), // Pop A entries off the exception stack
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||||
xx(THROW, throw, THROW, NOP, 0, 0), // A == 0: Throw exception object pB
|
||||
|
|
|
|||
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Reference in a new issue