Revert "- be a bit more aggressive with the GC when not running the game loop."

This reverts commit b4d03501af.
This commit is contained in:
Marisa Heit 2022-01-10 22:44:03 -06:00 committed by Christoph Oelckers
commit e529f2d4d1
4 changed files with 1 additions and 22 deletions

View file

@ -229,7 +229,6 @@ DObject::DObject ()
ObjNext = GC::Root;
GCNext = nullptr;
GC::Root = this;
GC::AllocCount++;
}
DObject::DObject (PClass *inClass)
@ -239,7 +238,6 @@ DObject::DObject (PClass *inClass)
ObjNext = GC::Root;
GCNext = nullptr;
GC::Root = this;
GC::AllocCount++;
}
//==========================================================================
@ -277,7 +275,6 @@ DObject::~DObject ()
void DObject::Release()
{
if (GC::AllocCount > 0) GC::AllocCount--;
DObject **probe;
// Unlink this object from the GC list.