Revert "- be a bit more aggressive with the GC when not running the game loop."

This reverts commit b4d03501af.
This commit is contained in:
Marisa Heit 2022-01-10 22:44:03 -06:00 committed by Christoph Oelckers
commit e529f2d4d1
4 changed files with 1 additions and 22 deletions

View file

@ -1316,15 +1316,6 @@ void G_Ticker ()
default:
break;
}
// Do some more aggressive GC maintenance when the game ticker is inactive.
if ((gamestate != GS_LEVEL && gamestate != GS_TITLELEVEL) || paused || P_CheckTickerPaused())
{
size_t ac = max<size_t>(10, GC::AllocCount);
for (size_t i = 0; i < ac; i++)
{
if (!GC::CheckGC()) break;
}
}
// [MK] Additional ticker for UI events right after all others
primaryLevel->localEventManager->PostUiTick();