This commit is contained in:
Rachael Alexanderson 2016-10-25 23:52:25 -04:00
commit e533bc8234
2 changed files with 21 additions and 2 deletions

View file

@ -1325,6 +1325,24 @@ void FMultiPatchTexture::ResolvePatches()
for (int i = 0; i < NumParts; i++)
{
FTextureID texno = TexMan.CheckForTexture(Inits[i].TexName, Inits[i].UseType);
if (texno == id) // we found ourselves. Try looking for another one with the same name which is not a multipatch texture itself.
{
TArray<FTextureID> list;
TexMan.ListTextures(Inits[i].TexName, list);
for (int i = list.Size() - 1; i >= 0; i--)
{
if (list[i] != id && !TexMan[list[i]]->bMultiPatch)
{
texno = list[i];
break;
}
}
if (texno == id)
{
if (Inits[i].HasLine) Inits[i].sc.Message(MSG_WARNING, "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
else Printf(TEXTCOLOR_YELLOW "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
}
}
if (!texno.isValid())
{