- removed some redundant initializations from PClassActor constructor.
- Removed GibHealth function and integrated it into AActor::GetGibHealth. SVN r2245 (scripting)
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3 changed files with 4 additions and 11 deletions
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@ -5561,7 +5561,7 @@ int AActor::GetGibHealth() const
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if (gibhealth != INT_MIN)
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{
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return gibhealth;
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return -abs(gibhealth);
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}
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else if (gameinfo.gametype & GAME_DoomChex)
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{
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