- Fixed: 0 damage projectiles did not call P_DamageMobj.

SVN r1944 (trunk)
This commit is contained in:
Randy Heit 2009-10-28 23:25:27 +00:00
commit e5d6256c2d
2 changed files with 2 additions and 1 deletions

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@ -1,4 +1,5 @@
October 28, 2009
- Fixed: 0 damage projectiles did not call P_DamageMobj.
- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
the side effects from it. PainThreshold also needs to be inclusive, as
the docs already state.