- Use a union, rather than pointer aliasing, to access the parts of a VM instruction.
SVN r1922 (scripting)
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10 changed files with 171 additions and 154 deletions
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@ -98,11 +98,11 @@ __declspec(allocate(".yreg$a")) void *const YRegHead = 0;
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// (There are linker scripts, but that apparently involves extracting the
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// default script from ld and then modifying it.)
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void *ARegHead const __attribute__((section(SECTION_AREG))) = 0;
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void *CRegHead const __attribute__((section(SECTION_CREG))) = 0;
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void *GRegHead const __attribute__((section(SECTION_GREG))) = 0;
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void *MRegHead const __attribute__((section(SECTION_MREG))) = 0;
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void *YRegHead const __attribute__((section(SECTION_YREG))) = 0;
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void *const ARegHead __attribute__((section(SECTION_AREG))) = 0;
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void *const CRegHead __attribute__((section(SECTION_CREG))) = 0;
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void *const GRegHead __attribute__((section(SECTION_GREG))) = 0;
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void *const MRegHead __attribute__((section(SECTION_MREG))) = 0;
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void *const YRegHead __attribute__((section(SECTION_YREG))) = 0;
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#else
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