- whitespace cleanup, updated from Raze.
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182 changed files with 835 additions and 824 deletions
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@ -857,7 +857,7 @@ bool ParseDrawTextureTags(F2DDrawer *drawer, FGameTexture *img, double x, double
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parms->cleanmode = DTA_Base;
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parms->virtHeight = ListGetDouble(tags);
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break;
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case DTA_FullscreenScale:
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intval = ListGetInt(tags);
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if (intval >= FSMode_None && intval < FSMode_Max)
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