- whitespace cleanup, updated from Raze.
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182 changed files with 835 additions and 824 deletions
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@ -536,7 +536,7 @@ void FMD2Model::LoadGeometry()
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}
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lods[0].triangles = new FTriangle[lodInfo[0].numTriangles];
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int cnt = lodInfo[0].numTriangles;
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memcpy(lods[0].triangles, buffer + lodInfo[0].offsetTriangles, sizeof(FTriangle) * cnt);
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for (int j = 0; j < cnt; j++)
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