- whitespace cleanup, updated from Raze.
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182 changed files with 835 additions and 824 deletions
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@ -148,7 +148,7 @@ unsigned int FHardwareTexture::CreateTexture(unsigned char * buffer, int w, int
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{
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sourcetype = GL_BGRA;
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}
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if (!firstCall && glBufferID > 0)
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, rw, rh, sourcetype, GL_UNSIGNED_BYTE, buffer);
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else
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@ -315,7 +315,7 @@ bool FHardwareTexture::BindOrCreate(FTexture *tex, int texunit, int clampmode, i
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int w = 0, h = 0;
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// Create this texture
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FTextureBuffer texbuffer;
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if (!tex->isHardwareCanvas())
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