- whitespace cleanup, updated from Raze.
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parent
3b879c5656
commit
e60e6967c0
182 changed files with 835 additions and 824 deletions
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@ -136,7 +136,7 @@ void OpenGLFrameBuffer::InitializeState()
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glEnable(GL_DITHER);
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glDisable(GL_CULL_FACE);
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glDisable(GL_POLYGON_OFFSET_FILL);
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glEnable(GL_BLEND);
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if (gles.depthClampAvailable) glEnable(GL_DEPTH_CLAMP);
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@ -237,7 +237,7 @@ const char* OpenGLFrameBuffer::DeviceName() const
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void OpenGLFrameBuffer::Swap()
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{
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Finish.Reset();
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Finish.Clock();
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@ -245,7 +245,7 @@ void OpenGLFrameBuffer::Swap()
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FPSLimit();
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SwapBuffers();
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mVertexData->NextPipelineBuffer();
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mVertexData->WaitSync();
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