- whitespace cleanup, updated from Raze.

This commit is contained in:
Christoph Oelckers 2022-01-02 12:23:42 +01:00
commit e60e6967c0
182 changed files with 835 additions and 824 deletions

View file

@ -136,7 +136,7 @@ void OpenGLFrameBuffer::InitializeState()
glEnable(GL_DITHER);
glDisable(GL_CULL_FACE);
glDisable(GL_POLYGON_OFFSET_FILL);
glEnable(GL_BLEND);
if (gles.depthClampAvailable) glEnable(GL_DEPTH_CLAMP);
@ -237,7 +237,7 @@ const char* OpenGLFrameBuffer::DeviceName() const
void OpenGLFrameBuffer::Swap()
{
Finish.Reset();
Finish.Clock();
@ -245,7 +245,7 @@ void OpenGLFrameBuffer::Swap()
FPSLimit();
SwapBuffers();
mVertexData->NextPipelineBuffer();
mVertexData->WaitSync();