- whitespace cleanup, updated from Raze.

This commit is contained in:
Christoph Oelckers 2022-01-02 12:23:42 +01:00
commit e60e6967c0
182 changed files with 835 additions and 824 deletions

View file

@ -195,13 +195,13 @@ int FImageSource::CopyTranslatedPixels(FBitmap *bmp, const PalEntry *remap)
FBitmap FImageSource::GetCachedBitmap(const PalEntry *remap, int conversion, int *ptrans)
{
FBitmap ret;
FString name;
int trans = -1;
fileSystem.GetFileShortName(name, SourceLump);
auto imageID = ImageID;
if (remap != nullptr)
{
// Remapped images are never run through the cache because they would complicate matters too much for very little gain.
@ -218,7 +218,7 @@ FBitmap FImageSource::GetCachedBitmap(const PalEntry *remap, int conversion, int
if (index < precacheDataRgba.Size())
{
auto cache = &precacheDataRgba[index];
trans = cache->TransInfo;
if (cache->RefCount > 1)
{
@ -256,7 +256,7 @@ FBitmap FImageSource::GetCachedBitmap(const PalEntry *remap, int conversion, int
//Printf("creating cached entry for %s, refcount = %d\n", name.GetChars(), info->first);
// This is the first time it gets accessed and needs to be placed in the cache.
PrecacheDataRgba *pdr = &precacheDataRgba[precacheDataRgba.Reserve(1)];
pdr->ImageID = imageID;
pdr->RefCount = info->first - 1;
info->first = 0;