Expose OF_Transient to actors as bNoSaveGame

This commit is contained in:
Ricardo Luís Vaz Silva 2023-02-13 17:03:43 -03:00 committed by Christoph Oelckers
commit e61ab4cbe2
3 changed files with 8 additions and 0 deletions

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@ -396,6 +396,8 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG2(BOUNCE_NotOnShootables, DONTBOUNCEONSHOOTABLES, AActor, BounceFlags),
DEFINE_FLAG2(BOUNCE_BounceOnUnrips, BOUNCEONUNRIPPABLES, AActor, BounceFlags),
DEFINE_FLAG2(BOUNCE_NotOnSky, DONTBOUNCEONSKY, AActor, BounceFlags),
DEFINE_FLAG2(OF_Transient, NOSAVEGAME, AActor, ObjectFlags),
};
// These won't be accessible through bitfield variables