- Recoverable errors that are caught during the demo loop no longer shut off
the menu. SVN r1609 (trunk)
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2 changed files with 6 additions and 1 deletions
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@ -783,7 +783,10 @@ void D_ErrorCleanup ()
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playeringame[0] = 1;
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players[0].playerstate = PST_LIVE;
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gameaction = ga_fullconsole;
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menuactive = MENU_Off;
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if (gamestate == GS_DEMOSCREEN)
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{
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menuactive = MENU_Off;
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}
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insave = false;
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}
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