- turned out that the recent change to allow cancelling a powerup blend through a powerup giver did not work well so now there's an explicit 'Powerup.Color none' to do it that works a bit differently.
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2 changed files with 6 additions and 5 deletions
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@ -60,7 +60,7 @@ bool APowerupGiver::Use (bool pickup)
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}
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if (BlendColor != 0)
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{
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if (BlendColor.a != 0) power->BlendColor = BlendColor;
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if (BlendColor != MakeSpecialColormap(65535)) power->BlendColor = BlendColor;
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else power->BlendColor = 0;
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}
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if (Mode != NAME_None)
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