- removed FS HUD pics. No mod in existence ever used them and a quickly thrown together test showed that the code did not even work. And since there's no reason to fix it they are gone now.
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4 changed files with 213 additions and 243 deletions
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@ -3647,58 +3647,24 @@ void FParser::SF_Pow()
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//==========================================================================
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int HU_GetFSPic(FTextureID lumpnum, int xpos, int ypos);
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int HU_DeleteFSPic(unsigned int handle);
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int HU_ModifyFSPic(unsigned int handle, FTextureID lumpnum, int xpos, int ypos);
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int HU_FSDisplay(unsigned int handle, bool newval);
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void FParser::SF_NewHUPic()
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{
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if (CheckArgs(3))
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{
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t_return.type = svt_int;
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t_return.value.i = HU_GetFSPic(
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TexMan.GetTexture(stringvalue(t_argv[0]), FTexture::TEX_MiscPatch, FTextureManager::TEXMAN_TryAny),
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intvalue(t_argv[1]), intvalue(t_argv[2]));
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}
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// disabled because it was never used and never tested
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}
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void FParser::SF_DeleteHUPic()
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{
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if (CheckArgs(1))
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{
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if (HU_DeleteFSPic(intvalue(t_argv[0])) == -1)
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script_error("deletehupic: Invalid sfpic handle: %i\n", intvalue(t_argv[0]));
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}
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// disabled because it was never used and never tested
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}
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void FParser::SF_ModifyHUPic()
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{
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if (t_argc != 4)
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{
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script_error("modifyhupic: invalid number of arguments\n");
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return;
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}
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if (HU_ModifyFSPic(intvalue(t_argv[0]),
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TexMan.GetTexture(stringvalue(t_argv[0]), FTexture::TEX_MiscPatch, FTextureManager::TEXMAN_TryAny),
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intvalue(t_argv[2]), intvalue(t_argv[3])) == -1)
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{
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script_error("modifyhypic: invalid sfpic handle %i\n", intvalue(t_argv[0]));
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}
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return;
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// disabled because it was never used and never tested
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}
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void FParser::SF_SetHUPicDisplay()
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{
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if (t_argc != 2)
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{
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script_error("sethupicdisplay: invalud number of arguments\n");
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return;
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}
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if (HU_FSDisplay(intvalue(t_argv[0]), intvalue(t_argv[1]) > 0 ? 1 : 0) == -1)
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script_error("sethupicdisplay: invalid pic handle %i\n", intvalue(t_argv[0]));
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// disabled because it was never used and never tested
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}
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