- Rewrote FName to use only POD types for its static data so that it can be used
without any explicit constructors being called. - Fixed: ZTwinedTorchUnlit, ZWallTorchUnlit, ZFireBullUnlit, and ZCauldronUnlit were missing game filters. SVN r79 (trunk)
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parent
d06793ad7e
commit
e78385f807
5 changed files with 265 additions and 82 deletions
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@ -464,7 +464,7 @@ DObject::DObject ()
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: ObjectFlags(0), Class(0)
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{
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if (FreeIndices.Pop (Index))
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Objects[Index] = this;
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Objects[(unsigned int)Index] = this;
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else
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Index = Objects.Push (this);
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}
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@ -473,7 +473,7 @@ DObject::DObject (TypeInfo *inClass)
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: ObjectFlags(0), Class(inClass)
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{
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if (FreeIndices.Pop (Index))
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Objects[Index] = this;
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Objects[(unsigned int)Index] = this;
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else
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Index = Objects.Push (this);
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}
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@ -559,7 +559,7 @@ void DObject::RemoveFromArray ()
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}
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else if (Objects.Size() > Index)
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{
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Objects[Index] = NULL;
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Objects[(unsigned int)Index] = NULL;
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FreeIndices.Push (Index);
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}
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}
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