- implemented the regular Doom status bar.
The DOOM status bar and HUD are complete, except the inventory bar.
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12 changed files with 131 additions and 100 deletions
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@ -2568,14 +2568,8 @@ void D_DoomMain (void)
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P_SetupWeapons_ntohton();
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//SBarInfo support.
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// This needs special checking because there are two distinct methods of defining status bars.
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// SBARINFO should only be picked if it is the most recently defined one, so that both
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// methods can override each other if loaded in sequence.
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if (gameinfo.statusbarfile > gameinfo.statusbarclassfile)
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{
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SBarInfo::Load();
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}
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//SBarInfo support. Note that the first SBARINFO lump contains the mugshot definition so it even needs to be read when a regular status bar is being used.
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SBarInfo::Load();
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HUD_InitHud();
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if (!batchrun)
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