- Fixed: The 'idclev' cheat set the player's health to 0 which caused the

level to end when in a sector of type 'end level when health below 10'.
- Fixed: The 'kill' cheat set the player to nonshootable even if it did not
  succeed.

SVN r1714 (trunk)
This commit is contained in:
Christoph Oelckers 2009-07-12 07:33:24 +00:00
commit e7e79e27ff
3 changed files with 11 additions and 3 deletions

View file

@ -276,7 +276,7 @@ CCMD (idclev)
// So be it.
Printf ("%s\n", GStrings("STSTR_CLEV"));
G_DeferedInitNew (mapname);
players[0].health = 0; // Force reset
//players[0].health = 0; // Force reset
}
}