- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.

- added Marisa Kirisame's CHAN_OVERLAP flag.
- exported S_IsActorPlayingSomething to ZScript.

The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags.
This commit is contained in:
Christoph Oelckers 2019-12-16 23:52:39 +01:00
commit e82565373f
43 changed files with 339 additions and 280 deletions

View file

@ -185,7 +185,7 @@ void DoVoiceAnnounce (const char *sound)
if (LastAnnounceTime == 0 || LastAnnounceTime <= primaryLevel->time-5)
{
LastAnnounceTime = primaryLevel->time;
S_Sound (CHAN_VOICE, sound, 1, ATTN_NONE);
S_Sound (CHAN_VOICE, 0, sound, 1, ATTN_NONE);
}
}