- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
- added Marisa Kirisame's CHAN_OVERLAP flag. - exported S_IsActorPlayingSomething to ZScript. The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags.
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43 changed files with 339 additions and 280 deletions
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@ -506,7 +506,7 @@ int P_CheckKeys (AActor *owner, int keynum, bool remote, bool quiet)
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int snd = S_FindSkinnedSound(owner, failsound[i]);
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if (snd != 0)
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{
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S_Sound (owner, CHAN_VOICE, snd, 1, ATTN_NORM);
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S_Sound (owner, CHAN_VOICE, 0, snd, 1, ATTN_NORM);
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break;
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}
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}
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