- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
This commit is contained in:
parent
340c7795f3
commit
e89d072abc
39 changed files with 290 additions and 342 deletions
|
|
@ -60,7 +60,7 @@ public:
|
|||
AInterpolationPoint *ScanForLoop ();
|
||||
void FormChain ();
|
||||
|
||||
DECLARE_OLD_SERIAL
|
||||
|
||||
void Serialize(FSerializer &arc);
|
||||
|
||||
TObjPtr<AInterpolationPoint> Next;
|
||||
|
|
@ -167,7 +167,7 @@ protected:
|
|||
virtual bool Interpolate ();
|
||||
virtual void NewNode ();
|
||||
|
||||
DECLARE_OLD_SERIAL
|
||||
|
||||
void Serialize(FSerializer &arc);
|
||||
|
||||
bool bActive, bJustStepped;
|
||||
|
|
@ -584,7 +584,7 @@ class AMovingCamera : public APathFollower
|
|||
public:
|
||||
void PostBeginPlay ();
|
||||
|
||||
DECLARE_OLD_SERIAL
|
||||
|
||||
void Serialize(FSerializer &arc);
|
||||
protected:
|
||||
bool Interpolate ();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue