- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.

This commit is contained in:
Christoph Oelckers 2016-09-19 19:14:30 +02:00
commit e89d072abc
39 changed files with 290 additions and 342 deletions

View file

@ -2239,7 +2239,7 @@ static FArchive &operator<<(FArchive &arc, FSoundChan &chan)
case SOURCE_None: break;
case SOURCE_Actor: arc << chan.Actor; break;
case SOURCE_Sector: arc << chan.Sector; break;
case SOURCE_Polyobj: arc << chan.Poly; break;
case SOURCE_Polyobj: /*arc << chan.Poly;*/ break;
case SOURCE_Unattached: arc << chan.Point[0] << chan.Point[1] << chan.Point[2]; break;
default: I_Error("Unknown sound source type %d\n", chan.SourceType); break;
}