- added 'player.flechettetype' property so that the appropriate flechette type can be set per player class.

- bumped savegame version for flechette type changes.

SVN r3085 (trunk)
This commit is contained in:
Christoph Oelckers 2011-01-01 11:16:46 +00:00
commit e90b86acce
9 changed files with 56 additions and 41 deletions

View file

@ -432,7 +432,8 @@ void APlayerPawn::Serialize (FArchive &arc)
<< InvSel
<< MorphWeapon
<< DamageFade
<< PlayerFlags;
<< PlayerFlags
<< FlechetteType;
}
//===========================================================================