- Added customizable pickup flash.
- Added option to show shorter messages for save game and screenshot confirmation. Also added this to the 'Messages' menu. SVN r749 (trunk)
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19 changed files with 132 additions and 32 deletions
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@ -102,6 +102,7 @@ FIntCVar gameskill ("skill", 2, CVAR_SERVERINFO|CVAR_LATCH);
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CVAR (Int, deathmatch, 0, CVAR_SERVERINFO|CVAR_LATCH);
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CVAR (Bool, chasedemo, false, 0);
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CVAR (Bool, storesavepic, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, longsavemessages, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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gameaction_t gameaction;
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gamestate_t gamestate = GS_STARTUP;
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@ -2065,7 +2066,11 @@ void G_DoSaveGame (bool okForQuicksave, FString filename, const char *descriptio
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}
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fclose(stdfile);
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}
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if (success) Printf ("%s (%s)\n", GStrings("GGSAVED"), filename.GetChars());
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if (success)
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{
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if (longsavemessages) Printf ("%s (%s)\n", GStrings("GGSAVED"), filename.GetChars());
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else Printf ("%s\n", GStrings("GGSAVED"));
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}
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else Printf(PRINT_HIGH, "Save failed\n");
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BackupSaveName = filename;
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