Changes before To-Dos
- Removed redundant AttachAnimationData functions from derived model classes - Fixed indentation in IQM loader - Fixed a merging issue in the MD3 FindFrame - Fixed a formatting issue in FindFrame in Model.h?
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13 changed files with 8 additions and 64 deletions
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@ -381,19 +381,6 @@ void FDMDModel::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int f
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renderer->SetInterpolation(0.f);
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}
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//===========================================================================
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//
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// Pointless for this format
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//
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//===========================================================================
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const TArray<VSMatrix>* FDMDModel::AttachAnimationData()
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{
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return {};
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}
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//===========================================================================
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//
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// Internal data structures of MD2 files - only used during loading
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