Changes before To-Dos
- Removed redundant AttachAnimationData functions from derived model classes - Fixed indentation in IQM loader - Fixed a merging issue in the MD3 FindFrame - Fixed a formatting issue in FindFrame in Model.h?
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13 changed files with 8 additions and 64 deletions
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@ -334,7 +334,7 @@ int FMD3Model::FindFrame(const char* name, bool nodefault)
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{
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if (!stricmp(name, Frames[i].Name)) return i;
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}
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return -1;
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return FErr_NotFound;
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}
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//===========================================================================
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@ -379,13 +379,3 @@ void FMD3Model::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int f
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renderer->SetInterpolation(0.f);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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const TArray<VSMatrix>* FMD3Model::AttachAnimationData()
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{
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return {};
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}
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