Changes before To-Dos

- Removed redundant AttachAnimationData functions from derived model classes
- Fixed indentation in IQM loader
- Fixed a merging issue in the MD3 FindFrame
- Fixed a formatting issue in FindFrame in Model.h?
This commit is contained in:
Shiny Metagross 2022-08-15 09:17:41 -07:00 committed by Christoph Oelckers
commit e9e919b54c
13 changed files with 8 additions and 64 deletions

View file

@ -334,7 +334,7 @@ int FMD3Model::FindFrame(const char* name, bool nodefault)
{
if (!stricmp(name, Frames[i].Name)) return i;
}
return -1;
return FErr_NotFound;
}
//===========================================================================
@ -379,13 +379,3 @@ void FMD3Model::RenderFrame(FModelRenderer *renderer, FGameTexture * skin, int f
renderer->SetInterpolation(0.f);
}
//===========================================================================
//
//
//
//===========================================================================
const TArray<VSMatrix>* FMD3Model::AttachAnimationData()
{
return {};
}