- Fixed: Argument count for UsePuzzleItem was wrong.

- Added more things from Gez's experimental build:
  * MBF grenade and bouncing code.
  * Arch Vile ghosts emulation (only for compatibility.txt.)
  * Several MBF related compatibility options.



SVN r1821 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-14 20:47:53 +00:00
commit ea8c94d637
24 changed files with 367 additions and 160 deletions

View file

@ -78,6 +78,7 @@ static FCompatOption Options[] =
{ "setslopeoverflow", 0, BCOMPATF_SETSLOPEOVERFLOW },
{ "resetplayerspeed", 0, BCOMPATF_RESETPLAYERSPEED },
{ "spechitoverflow", 0, BCOMPATF_SPECHITOVERFLOW },
{ "vileghosts", 0, BCOMPATF_VILEGHOSTS },
// list copied from g_mapinfo.cpp
{ "shorttex", COMPATF_SHORTTEX, 0 },
@ -101,6 +102,11 @@ static FCompatOption Options[] =
{ "wallrun", COMPATF_WALLRUN, 0 }, // [GZ] Added for CC MAP29
{ "anybossdeath", COMPATF_ANYBOSSDEATH, 0}, // [GZ] Added for UAC_DEAD
{ "mushroom", COMPATF_MUSHROOM, 0},
{ "mbfdehacked", COMPATF_MBFDEHACKED, 0},
{ "mbftorque", COMPATF_MBFTORQUE, 0},
{ "mbfmonstermove", COMPATF_MBFMONSTERMOVE, 0 },
{ "corpsegibs", COMPATF_CORPSEGIBS, 0 },
{ "noblockfriends", COMPATF_NOBLOCKFRIENDS, 0 },
{ NULL, 0, 0 }
};