- Fixed: Argument count for UsePuzzleItem was wrong.
- Added more things from Gez's experimental build: * MBF grenade and bouncing code. * Arch Vile ghosts emulation (only for compatibility.txt.) * Several MBF related compatibility options. SVN r1821 (trunk)
This commit is contained in:
parent
238d4c3fac
commit
ea8c94d637
24 changed files with 367 additions and 160 deletions
|
|
@ -1653,7 +1653,7 @@ void P_MovePlayer (player_t *player)
|
|||
mo->angle += cmd->ucmd.yaw << 16;
|
||||
}
|
||||
|
||||
onground = (mo->z <= mo->floorz) || (mo->flags2 & MF2_ONMOBJ);
|
||||
onground = (mo->z <= mo->floorz) || (mo->flags2 & MF2_ONMOBJ) || (mo->BounceFlags & BOUNCE_MBF);
|
||||
|
||||
// killough 10/98:
|
||||
//
|
||||
|
|
@ -2535,7 +2535,7 @@ void player_t::Serialize (FArchive &arc)
|
|||
<< ConversationPC
|
||||
<< ConversationNPCAngle
|
||||
<< ConversationFaceTalker;
|
||||
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
arc << frags[i];
|
||||
for (i = 0; i < NUMPSPRITES; i++)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue