- more Build cleanup: Moved clearbufshort out of Build derived headers, removed the inline version for GCC 32 bit which was actually Build derived and renamed the C-version of this function, which does not originate from Build to 'fillshort'.
- cleaned out a lot the SafeDivScale stuff in m_fixed.h. The only SafeDivScale variant still in use was #16 for FixedDiv, so all the SafeDivScale stuff has been removed and the 16 variant renamed to FixedDiv because that's the only form in which it is still being used. (2x in R_DrawVoxel and 1x in ACS's FixedDiv PCode.) - removed Build notice from m_fixed.h because aside from the inlines includes there is nothing here from Build anymore.
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13 changed files with 37 additions and 115 deletions
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@ -198,7 +198,7 @@ void P_FindParticleSubsectors ()
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ParticlesInSubsec.Reserve (numsubsectors - ParticlesInSubsec.Size());
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}
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clearbufshort (&ParticlesInSubsec[0], numsubsectors, NO_PARTICLE);
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fillshort (&ParticlesInSubsec[0], numsubsectors, NO_PARTICLE);
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if (!r_particles)
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{
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