- removed fixed_t and associated utility macros from FraggleScript code.

This commit is contained in:
Christoph Oelckers 2016-03-24 09:16:35 +01:00
commit eac0bfeaeb
6 changed files with 34 additions and 48 deletions

View file

@ -165,7 +165,7 @@ void FS_EmulateCmd(char * string)
else if (sc.Compare("viewheight"))
{
sc.MustGetFloat();
double playerviewheight = sc.Float*FRACUNIT;
double playerviewheight = sc.Float;
for(int i=0;i<MAXPLAYERS;i++)
{
// No, this is not correct. But this is the way Legacy WADs expect it to be handled!