Add color blending for lights

This commit is contained in:
RaveYard 2023-09-20 22:44:05 +02:00 committed by Magnus Norddahl
commit eb134d3fbf
5 changed files with 47 additions and 7 deletions

View file

@ -845,6 +845,7 @@ void DoomLevelMesh::CreateSideSurfaces(FLevelLocals &doomMap, side_t *side)
surf.ControlSector = nullptr;
surf.sectorGroup = sectorGroup[front->Index()];
surf.texture = texture;
surf.alpha = float(side->linedef->alpha);
Surfaces.Push(surf);
}