- Fixed: With opl_onechip set the second OPL chip was never set to anything valid
so it contained an invalid pointer. There were also a few other places that simply assumed that the second chip is set to something valid. - Fixed: NPCs which are engaged in a conversation should not move. - Fixed: Player movement animation was not stopped when starting a conversation. SVN r1439 (trunk)
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10 changed files with 48 additions and 4 deletions
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February 21, 2009
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February 22, 2009 (Changes by Graf Zahl)
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- Fixed: With opl_onechip set the second OPL chip was never set to anything valid
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so it contained an invalid pointer. There were also a few other places that
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simply assumed that the second chip is set to something valid.
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- Fixed: NPCs which are engaged in a conversation should not move.
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- Fixed: Player movement animation was not stopped when starting a conversation.
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February 21, 2009
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- Added selective compression of network packets. Interestingly, most packets
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don't actually compress all that well, even the ones that aren't too short
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to possibly compress. (Maybe make the whole thing one long, never-ending
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