- Added ACS GetChar function.
- Added Gez's submission for polyobjects being able to crush corpses but made it an explicit MAPINFO option only. SVN r1585 (trunk)
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8 changed files with 136 additions and 96 deletions
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@ -25,6 +25,7 @@
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#include "r_main.h"
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#include "p_lnspec.h"
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#include "r_interpolate.h"
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#include "g_level.h"
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// MACROS ------------------------------------------------------------------
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@ -780,6 +781,7 @@ void ThrustMobj (AActor *actor, seg_t *seg, FPolyObj *po)
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P_TraceBleed (po->crush, actor);
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}
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}
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if (level.flags2 & LEVEL2_POLYGRIND) actor->Grind(false); // crush corpses that get caught in a polyobject's way
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}
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//==========================================================================
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