- replaced MIN/MAX in common code.
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parent
07a181090b
commit
eb69bbcae0
63 changed files with 200 additions and 236 deletions
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@ -151,8 +151,8 @@ int GetUIScale(F2DDrawer *drawer, int altval)
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// block scales that result in something larger than the current screen.
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int vmax = drawer->GetHeight() / 200;
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int hmax = drawer->GetWidth() / 320;
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int max = MAX(vmax, hmax);
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return MAX(1,MIN(scaleval, max));
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int max = std::max(vmax, hmax);
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return std::max(1,min(scaleval, max));
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}
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// The new console font is twice as high, so the scaling calculation must factor that in.
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@ -172,8 +172,8 @@ int GetConScale(F2DDrawer* drawer, int altval)
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// block scales that result in something larger than the current screen.
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int vmax = drawer->GetHeight() / 400;
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int hmax = drawer->GetWidth() / 640;
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int max = MAX(vmax, hmax);
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return MAX(1, MIN(scaleval, max));
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int max = std::max(vmax, hmax);
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return std::max(1, min(scaleval, max));
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}
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@ -357,7 +357,7 @@ DEFINE_ACTION_FUNCTION(_Screen, GetClipRect)
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if (numret > 1) ret[1].SetInt(y);
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if (numret > 2) ret[2].SetInt(w);
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if (numret > 3) ret[3].SetInt(h);
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return MIN(numret, 4);
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return min(numret, 4);
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}
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@ -460,7 +460,7 @@ DEFINE_ACTION_FUNCTION(_Screen, GetFullscreenRect)
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if (numret >= 2) ret[1].SetFloat(rect.top);
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if (numret >= 3) ret[2].SetFloat(rect.width);
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if (numret >= 4) ret[3].SetFloat(rect.height);
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return MIN(numret, 4);
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return min(numret, 4);
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}
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@ -905,7 +905,7 @@ bool ParseDrawTextureTags(F2DDrawer *drawer, FGameTexture *img, double x, double
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break;
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case DTA_Alpha:
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parms->Alpha = (float)(MIN<double>(1., ListGetDouble(tags)));
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parms->Alpha = (float)(min<double>(1., ListGetDouble(tags)));
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break;
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case DTA_AlphaChannel:
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@ -1090,7 +1090,7 @@ bool ParseDrawTextureTags(F2DDrawer *drawer, FGameTexture *img, double x, double
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break;
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case DTA_ShadowAlpha:
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//parms->shadowAlpha = (float)MIN(1., ListGetDouble(tags));
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//parms->shadowAlpha = (float)min(1., ListGetDouble(tags));
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break;
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case DTA_ShadowColor:
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@ -1286,10 +1286,10 @@ static void VirtualToRealCoords(F2DDrawer *drawer, double Width, double Height,
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{
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case 1:
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default:
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myratio = MIN(64.0f / 27.0f, myratio);
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myratio = min(64.0f / 27.0f, myratio);
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break;
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case 0:
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myratio = MIN(16.0f / 9.0f, myratio);
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myratio = min(16.0f / 9.0f, myratio);
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case -1:
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break;
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}
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@ -1348,7 +1348,7 @@ DEFINE_ACTION_FUNCTION(_Screen, VirtualToRealCoords)
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VirtualToRealCoords(twod, x, y, w, h, vw, vh, vbottom, handleaspect);
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if (numret >= 1) ret[0].SetVector2(DVector2(x, y));
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if (numret >= 2) ret[1].SetVector2(DVector2(w, h));
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return MIN(numret, 2);
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return min(numret, 2);
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}
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void VirtualToRealCoordsInt(F2DDrawer *drawer, int &x, int &y, int &w, int &h,
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@ -1594,7 +1594,7 @@ DEFINE_ACTION_FUNCTION(_Screen, DrawLineFrame)
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void V_CalcCleanFacs(int designwidth, int designheight, int realwidth, int realheight, int* cleanx, int* cleany, int* _cx1, int* _cx2)
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{
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if (designheight < 240 && realheight >= 480) designheight = 240;
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*cleanx = *cleany = std::min(realwidth / designwidth, realheight / designheight);
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*cleanx = *cleany = min(realwidth / designwidth, realheight / designheight);
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}
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