- put the entire filesystem code into a namespace and created some subdirectories.
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94c9ee4593
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108 changed files with 308 additions and 225 deletions
408
src/common/filesystem/source/fs_findfile.cpp
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408
src/common/filesystem/source/fs_findfile.cpp
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/*
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** findfile.cpp
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** Wrapper around the native directory scanning APIs
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2016 Randy Heit
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** Copyright 2005-2020 Christoph Oelckers
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "fs_findfile.h"
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#include <vector>
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namespace FileSys {
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enum
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{
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ZPATH_MAX = 260
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};
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#ifndef _WIN32
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#else
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enum
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{
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FA_RDONLY = 1,
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FA_HIDDEN = 2,
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FA_SYSTEM = 4,
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FA_DIREC = 16,
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FA_ARCH = 32,
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};
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#endif
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#ifndef _WIN32
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#include <unistd.h>
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#include <fnmatch.h>
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#include <sys/stat.h>
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#include <dirent.h>
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struct findstate_t
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{
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std::string path;
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struct dirent** namelist;
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int current;
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int count;
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};
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static const char* FS_FindName(findstate_t* fileinfo)
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{
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return (fileinfo->namelist[fileinfo->current]->d_name);
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}
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enum
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{
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FA_RDONLY = 1,
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FA_HIDDEN = 2,
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FA_SYSTEM = 4,
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FA_DIREC = 8,
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FA_ARCH = 16,
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};
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static const char *pattern;
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static int matchfile(const struct dirent *ent)
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{
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return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
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}
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static void *FS_FindFirst(const char *const filespec, findstate_t *const fileinfo)
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{
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const char* dir;
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const char *const slash = strrchr(filespec, '/');
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if (slash)
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{
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pattern = slash + 1;
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fileinfo->path = std::string(filespec, 0, slash - filespec + 1);
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dir = fileinfo->path.c_str();
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}
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else
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{
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pattern = filespec;
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dir = ".";
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}
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fileinfo->current = 0;
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fileinfo->count = scandir(dir, &fileinfo->namelist, matchfile, alphasort);
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if (fileinfo->count > 0)
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{
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return fileinfo;
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}
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return (void *)-1;
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}
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static int FS_FindNext(void *const handle, findstate_t *const fileinfo)
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{
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findstate_t *const state = static_cast<findstate_t *>(handle);
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if (state->current < fileinfo->count)
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{
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return ++state->current < fileinfo->count ? 0 : -1;
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}
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return -1;
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}
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static int FS_FindClose(void *const handle)
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{
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findstate_t *const state = static_cast<findstate_t *>(handle);
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if (handle != (void *)-1 && state->count > 0)
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{
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for (int i = 0; i < state->count; ++i)
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{
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free(state->namelist[i]);
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}
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free(state->namelist);
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state->namelist = nullptr;
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state->count = 0;
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}
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return 0;
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}
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static int FS_FindAttr(findstate_t *const fileinfo)
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{
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dirent *const ent = fileinfo->namelist[fileinfo->current];
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const std::string path = fileinfo->path + ent->d_name;
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bool isdir;
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if (DirEntryExists(path.c_str(), &isdir))
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{
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return isdir ? FA_DIREC : 0;
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}
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return 0;
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}
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std::string FS_FullPath(const char* directory)
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{
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// todo
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return directory
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}
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static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
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{
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struct stat info;
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bool res = stat(pathname, &info) == 0;
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if (!res || (info.st_mode & S_IFDIR)) return 0;
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return (size_t)info.st_size;
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}
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#else
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#include <windows.h>
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#include <direct.h>
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std::wstring toWide(const char* str)
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{
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int len = (int)strlen(str);
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int size_needed = MultiByteToWideChar(CP_UTF8, 0, str, len, nullptr, 0);
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std::wstring wide;
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wide.resize(size_needed);
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MultiByteToWideChar(CP_UTF8, 0, str, len, &wide.front(), size_needed);
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return wide;
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}
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static std::string toUtf8(const wchar_t* str)
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{
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auto len = wcslen(str);
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int size_needed = WideCharToMultiByte(CP_UTF8, 0, str, (int)len, nullptr, 0, nullptr, nullptr);
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std::string utf8;
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utf8.resize(size_needed);
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WideCharToMultiByte(CP_UTF8, 0, str, (int)len, &utf8.front(), size_needed, nullptr, nullptr);
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return utf8;
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}
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struct findstate_t
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{
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struct FileTime
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{
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uint32_t lo, hi;
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};
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// Mirror WIN32_FIND_DATAW in <winbase.h>. We cannot pull in the Windows header here as it would pollute all consumers' symbol space.
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struct WinData
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{
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uint32_t Attribs;
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FileTime Times[3];
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uint32_t Size[2];
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uint32_t Reserved[2];
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wchar_t Name[ZPATH_MAX];
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wchar_t AltName[14];
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};
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WinData FindData;
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std::string UTF8Name;
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};
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static int FS_FindAttr(findstate_t* fileinfo)
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{
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return fileinfo->FindData.Attribs;
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}
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//==========================================================================
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//
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// FS_FindFirst
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//
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// Start a pattern matching sequence.
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//
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//==========================================================================
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static void *FS_FindFirst(const char *filespec, findstate_t *fileinfo)
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{
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static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "FindData size mismatch");
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return FindFirstFileW(toWide(filespec).c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
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}
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//==========================================================================
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//
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// FS_FindNext
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//
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// Return the next file in a pattern matching sequence.
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//
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//==========================================================================
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static int FS_FindNext(void *handle, findstate_t *fileinfo)
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{
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return FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData) == 0;
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}
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//==========================================================================
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//
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// FS_FindClose
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//
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// Finish a pattern matching sequence.
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//
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//==========================================================================
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static int FS_FindClose(void *handle)
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{
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return FindClose((HANDLE)handle);
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}
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//==========================================================================
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//
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// FS_FindName
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//
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// Returns the name for an entry
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//
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//==========================================================================
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static const char *FS_FindName(findstate_t *fileinfo)
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{
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fileinfo->UTF8Name = toUtf8(fileinfo->FindData.Name);
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return fileinfo->UTF8Name.c_str();
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}
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std::string FS_FullPath(const char* directory)
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{
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auto wdirectory = _wfullpath(nullptr, toWide(directory).c_str(), _MAX_PATH);
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std::string sdirectory = toUtf8(wdirectory);
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free((void*)wdirectory);
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for (auto& c : sdirectory) if (c == '\\') c = '/';
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return sdirectory;
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}
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static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
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{
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return handle->FindData.Size[1] + ((uint64_t)handle->FindData.Size[0] << 32);
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}
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#endif
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//==========================================================================
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//
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// ScanDirectory
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//
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//==========================================================================
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static bool DoScanDirectory(FileList& list, const char* dirpath, const char* match, const char* relpath, bool nosubdir, bool readhidden)
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{
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findstate_t find;
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std::string dirpathn = dirpath;
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FixPathSeparator(&dirpathn.front());
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if (dirpathn[dirpathn.length() - 1] != '/') dirpathn += '/';
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std::string dirmatch = dirpathn;
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dirmatch += match;
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auto handle = FS_FindFirst(dirmatch.c_str(), &find);
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if (handle == ((void*)(-1))) return false;
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FileListEntry fl;
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do
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{
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auto attr = FS_FindAttr(&find);
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if (!readhidden && (attr & FA_HIDDEN))
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{
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// Skip hidden files and directories. (Prevents SVN/git bookkeeping info from being included.)
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continue;
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}
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auto fn = FS_FindName(&find);
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if (attr & FA_DIREC)
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{
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if (fn[0] == '.' &&
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(fn[1] == '\0' ||
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(fn[1] == '.' && fn[2] == '\0')))
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{
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// Do not record . and .. directories.
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continue;
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}
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}
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fl.FileName = fn;
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fl.FilePath = dirpathn + fn;
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fl.FilePathRel = relpath;
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if (fl.FilePathRel.length() > 0) fl.FilePathRel += '/';
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fl.FilePathRel += fn;
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fl.isDirectory = !!(attr & FA_DIREC);
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fl.isReadonly = !!(attr & FA_RDONLY);
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fl.isHidden = !!(attr & FA_HIDDEN);
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fl.isSystem = !!(attr & FA_SYSTEM);
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fl.Length = FS_GetFileSize(&find, fl.FilePath.c_str());
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list.push_back(fl);
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if (!nosubdir && (attr & FA_DIREC))
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{
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DoScanDirectory(list, fl.FilePath.c_str(), match, fl.FilePathRel.c_str(), false, readhidden);
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fl.Length = 0;
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}
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} while (FS_FindNext(handle, &find) == 0);
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FS_FindClose(handle);
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return true;
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}
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bool ScanDirectory(std::vector<FileListEntry>& list, const char* dirpath, const char* match, bool nosubdir, bool readhidden)
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{
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return DoScanDirectory(list, dirpath, match, "", nosubdir, readhidden);
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}
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//==========================================================================
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//
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// DirEntryExists
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//
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// Returns true if the given path exists, be it a directory or a file.
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//
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//==========================================================================
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bool FS_DirEntryExists(const char* pathname, bool* isdir)
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{
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if (isdir) *isdir = false;
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if (pathname == NULL || *pathname == 0)
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return false;
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#ifndef _WIN32
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struct stat info;
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bool res = stat(pathname, &info) == 0;
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#else
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// Windows must use the wide version of stat to preserve non-standard paths.
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auto wstr = toWide(pathname);
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struct _stat64 info;
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bool res = _wstat64(wstr.c_str(), &info) == 0;
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#endif
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if (isdir) *isdir = !!(info.st_mode & S_IFDIR);
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return res;
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}
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}
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