- put the entire filesystem code into a namespace and created some subdirectories.
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108 changed files with 308 additions and 225 deletions
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@ -124,7 +124,7 @@ FSingleLumpFont::FSingleLumpFont (const char *name, int lump) : FFont(lump)
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FontName = name;
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FileData data1 = fileSystem.ReadFile (lump);
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auto data1 = fileSystem.ReadFile (lump);
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auto data = data1.GetBytes();
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if (data[0] == 0xE1 && data[1] == 0xE6 && data[2] == 0xD5 && data[3] == 0x1A)
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@ -474,7 +474,7 @@ void FSingleLumpFont::LoadBMF(int lump, const uint8_t *data)
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void FSingleLumpFont::CheckFON1Chars()
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{
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FileData memLump = fileSystem.ReadFile(Lump);
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auto memLump = fileSystem.ReadFile(Lump);
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auto data = memLump.GetBytes();
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const uint8_t* data_p;
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