- put the entire filesystem code into a namespace and created some subdirectories.
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108 changed files with 308 additions and 225 deletions
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@ -72,7 +72,7 @@ FGenericStartScreen::FGenericStartScreen(int max_progress)
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: FStartScreen(max_progress)
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{
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// at this point we do not have a working texture manager yet, so we have to do the lookup via the file system
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int startup_lump = fileSystem.CheckNumForName("GZDOOM", ns_graphics);
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int startup_lump = fileSystem.CheckNumForName("GZDOOM", FileSys::ns_graphics);
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StartupBitmap.Create(640, 480);
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ClearBlock(StartupBitmap, { 0, 0, 0, 255 }, 0, 0, 640, 480);
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