- put the entire filesystem code into a namespace and created some subdirectories.
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108 changed files with 308 additions and 225 deletions
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@ -203,7 +203,7 @@ void FTextureAnimator::InitAnimated (void)
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int lumpnum = fileSystem.CheckNumForName ("ANIMATED");
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if (lumpnum != -1)
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{
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FileData animatedlump = fileSystem.ReadFile (lumpnum);
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auto animatedlump = fileSystem.ReadFile (lumpnum);
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int animatedlen = fileSystem.FileLength(lumpnum);
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auto animdefs = animatedlump.GetBytes();
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const uint8_t *anim_p;
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