- put the entire filesystem code into a namespace and created some subdirectories.

This commit is contained in:
Christoph Oelckers 2023-08-22 21:20:28 +02:00
commit ebb71cebf1
108 changed files with 308 additions and 225 deletions

View file

@ -41,7 +41,7 @@
#include "colormatcher.h"
#include "bitmap.h"
#include "textures.h"
#include "resourcefile.h"
#include "fs_filesystem.h"
#include "image.h"
#include "animations.h"
#include "texturemanager.h"
@ -84,7 +84,7 @@ static int BuildPaletteTranslation(int lump)
return false;
}
FileData data = fileSystem.ReadFile(lump);
auto data = fileSystem.ReadFile(lump);
auto ipal = data.GetBytes();
FRemapTable opal;