- put the entire filesystem code into a namespace and created some subdirectories.

This commit is contained in:
Christoph Oelckers 2023-08-22 21:20:28 +02:00
commit ebb71cebf1
108 changed files with 308 additions and 225 deletions

View file

@ -430,7 +430,7 @@ static void R_CreatePlayerTranslation (float h, float s, float v, const FPlayerC
}
else
{
FileData translump = fileSystem.ReadFile(colorset->Lump);
auto translump = fileSystem.ReadFile(colorset->Lump);
auto trans = translump.GetBytes();
for (i = start; i <= end; ++i)
{
@ -727,7 +727,7 @@ void R_ParseTrnslate()
do
{
sc.MustGetToken(TK_StringConst);
int pallump = fileSystem.CheckNumForFullName(sc.String, true, ns_global);
int pallump = fileSystem.CheckNumForFullName(sc.String, true, FileSys::ns_global);
if (pallump >= 0) //
{
int start = 0;