- missed one texture name field in level_info_t.

This commit is contained in:
Christoph Oelckers 2014-05-13 15:32:54 +02:00
commit ebd6c18bef
3 changed files with 5 additions and 5 deletions

View file

@ -656,7 +656,7 @@ void G_DoCompleted (void)
AM_Stop ();
wminfo.finished_ep = level.cluster - 1;
wminfo.LName0 = TexMan[TexMan.CheckForTexture(level.info->pname, FTexture::TEX_MiscPatch)];
wminfo.LName0 = TexMan[TexMan.CheckForTexture(level.info->PName, FTexture::TEX_MiscPatch)];
wminfo.current = level.mapname;
if (deathmatch &&
@ -677,7 +677,7 @@ void G_DoCompleted (void)
else
{
wminfo.next = nextinfo->mapname;
wminfo.LName1 = TexMan[TexMan.CheckForTexture(nextinfo->pname, FTexture::TEX_MiscPatch)];
wminfo.LName1 = TexMan[TexMan.CheckForTexture(nextinfo->PName, FTexture::TEX_MiscPatch)];
}
}