- missed one texture name field in level_info_t.

This commit is contained in:
Christoph Oelckers 2014-05-13 15:32:54 +02:00
commit ebd6c18bef
3 changed files with 5 additions and 5 deletions

View file

@ -227,7 +227,7 @@ void level_info_t::Reset()
mapname[0] = 0;
MapBackground = "";
levelnum = 0;
pname[0] = 0;
PName = "";
nextmap[0] = 0;
secretmap[0] = 0;
SkyPic1 = SkyPic2 = "-NOFLAT-";
@ -898,7 +898,7 @@ DEFINE_MAP_OPTION(outsidefog, true)
DEFINE_MAP_OPTION(titlepatch, true)
{
parse.ParseAssign();
parse.ParseLumpOrTextureName(info->pname);
parse.ParseLumpOrTextureName(info->PName);
}
DEFINE_MAP_OPTION(partime, true)