- Added customizable border textures. They will be defined with the
MAPINFO keyword 'bordertexture' and are settable per map. - Fixed: When used in DECORATE A_Explode must use A_ExplodeParms. - Added custom label support to A_Chase. To enable resurrection from the customizable version I also moved all A_VileChase stuff into p_enemy.cpp. SVN r437 (trunk)
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January 5, 2007 (Changes by Graf Zahl)
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- Added customizable border textures. They will be defined with the
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MAPINFO keyword 'bordertexture' and are settable per map.
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- Fixed: When used in DECORATE A_Explode must use A_ExplodeParms.
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- Added custom label support to A_Chase. To enable resurrection from the
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customizable version I also moved all A_VileChase stuff into p_enemy.cpp.
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January 4, 2007
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- Added simulation of Hexen's startup screen (currently minus net notches).
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