- Added customizable border textures. They will be defined with the
MAPINFO keyword 'bordertexture' and are settable per map. - Fixed: When used in DECORATE A_Explode must use A_ExplodeParms. - Added custom label support to A_Chase. To enable resurrection from the customizable version I also moved all A_VileChase stuff into p_enemy.cpp. SVN r437 (trunk)
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15 changed files with 294 additions and 213 deletions
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@ -53,17 +53,17 @@
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// MACROS ------------------------------------------------------------------
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#define ST_MAX_NOTCHES 32
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#define ST_NOTCH_WIDTH 16
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#define ST_NOTCH_HEIGHT 23
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#define ST_PROGRESS_X 64 // Start of notches x screen pos.
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#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
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#define ST_NETPROGRESS_X 288
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#define ST_NETPROGRESS_Y 32
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#define ST_NETNOTCH_WIDTH 4
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#define ST_NETNOTCH_HEIGHT 16
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#define ST_MAX_NETNOTCHES 8
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#define ST_MAX_NOTCHES 32
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#define ST_NOTCH_WIDTH 16
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#define ST_NOTCH_HEIGHT 23
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#define ST_PROGRESS_X 64 // Start of notches x screen pos.
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#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
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#define ST_NETPROGRESS_X 288
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#define ST_NETPROGRESS_Y 32
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#define ST_NETNOTCH_WIDTH 4
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#define ST_NETNOTCH_HEIGHT 16
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#define ST_MAX_NETNOTCHES 8
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// TYPES -------------------------------------------------------------------
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