Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.

SVN r31 (trunk)
This commit is contained in:
Randy Heit 2006-04-12 03:03:58 +00:00
commit ec4b8719aa
17 changed files with 76 additions and 66 deletions

View file

@ -587,12 +587,12 @@ static void LoadWalls (walltype *walls, int numwalls, sectortype *bsec)
if (bsec->floorstat & 64)
{ // floor is aligned to first wall
R_AlignFlat (sides[bsec->wallptr].linenum,
lines[sides[bsec->wallptr].linenum].sidenum[1] == bsec->wallptr, 0);
lines[sides[bsec->wallptr].linenum].sidenum[1] == (DWORD)bsec->wallptr, 0);
}
if (bsec->ceilingstat & 64)
{ // ceiling is aligned to first wall
R_AlignFlat (sides[bsec->wallptr].linenum,
lines[sides[bsec->wallptr].linenum].sidenum[1] == bsec->wallptr, 0);
lines[sides[bsec->wallptr].linenum].sidenum[1] == (DWORD)bsec->wallptr, 0);
}
}
}