- replaced ceilingz with a floating point variable, also in FCheckPosition.
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6e2421bd37
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25 changed files with 118 additions and 107 deletions
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@ -939,8 +939,8 @@ static int DoJumpIfCloser(AActor *target, VM_ARGS)
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}
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if (self->AproxDistance(target) < dist &&
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(noz ||
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((self->_f_Z() > target->_f_Z() && self->_f_Z() - target->_f_Top() < dist) ||
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(self->_f_Z() <= target->_f_Z() && target->_f_Z() - self->_f_Top() < dist))))
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((self->Z() > target->Z() && self->Z() - target->Top() < dist) ||
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(self->Z() <= target->Z() && target->Z() - self->Top() < dist))))
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{
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ACTION_RETURN_STATE(jump);
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}
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@ -3383,7 +3383,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckCeiling)
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PARAM_ACTION_PROLOGUE;
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PARAM_STATE(jump);
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if (self->_f_Top() >= self->ceilingz) // Height needs to be counted
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if (self->Top() >= self->ceilingz) // Height needs to be counted
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{
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ACTION_RETURN_STATE(jump);
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}
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@ -4784,7 +4784,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport)
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if (flags & TF_SENSITIVEZ)
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{
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fixed_t posz = (flags & TF_USESPOTZ) ? spot->_f_Z() : spot->floorz;
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if ((posz + ref->height > spot->ceilingz) || (posz < spot->floorz))
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if ((posz + ref->height > spot->_f_ceilingz()) || (posz < spot->floorz))
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{
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return numret;
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}
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@ -4793,8 +4793,8 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport)
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fixed_t aboveFloor = spot->_f_Z() - spot->floorz;
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fixed_t finalz = spot->floorz + aboveFloor;
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if (spot->_f_Z() + ref->height > spot->ceilingz)
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finalz = spot->ceilingz - ref->height;
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if (spot->Z() + ref->_Height() > spot->ceilingz)
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finalz = spot->_f_ceilingz() - ref->height;
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else if (spot->_f_Z() < spot->floorz)
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finalz = spot->floorz;
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