This commit is contained in:
Magnus Norddahl 2025-04-03 02:02:47 +02:00
commit ec93c8e7d9

View file

@ -93,7 +93,7 @@ void VkShaderManager::Deinit()
VkShaderProgram* VkShaderManager::Get(const VkShaderKey& key, bool isUberShader)
{
VkShaderProgram& program = isUberShader ? specialized[key] : generic[key.Layout.AsDWORD];
VkShaderProgram& program = isUberShader ? generic[key.Layout.AsDWORD] : specialized[key];
if (program.frag)
return &program;