- Added two new net commands: DEM_WIPEON and DEM_WIPEOFF. They keep track of
when a player is going through a screen wipe and act like a pause, so the game doesn't run several tics afterward to catch up with it. SVN r485 (trunk)
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8 changed files with 34 additions and 11 deletions
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@ -72,7 +72,7 @@ void P_Ticker (void)
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r_NoInterpolate = true;
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// run the tic
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if (paused || P_CheckTickerPaused())
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if (paused || playerswiping || P_CheckTickerPaused())
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return;
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S_ResumeSound ();
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